What system do I need for running ASM Edit?
In short: almost any DOS system.
You need at least:
- DOS v3.0
- an 80386 CPU
- 1 MByte RAM
- VGA grafic card
We recommend a 80486 with 4 MByte RAM and an VESA
compatible SVGA card for normal assembler projects, users trying to work on
MByte files (produced by a Disassembler:) will find a Pentium or better
and 8 MByte RAM with a fast diskcache a must-have.
Here is a list with all systems ASM Edit has been tested on:
- OS/2 Warp v3.0
- DOS 5.0
- DOS 6.22
- DOS 7.0 (Windows 95)
- Windows NT
- An AIX RISC DOS emulator
You will need some more external external programs to use ASM Edit to it's full extend.
Most of these programs are commercial and need to be purchased. They are NOT included
in ASM Edit! Here is a brief list:
|Turbo Assembler (TASM), Turbo Linker (TLINK), TurboLib||Borland Int.||-|
|Microsoft Assembler (MASM), Microsoft Linker (ML, MLINK)||MicroSoft Corp.||??|
|Watcom Assembler (WASM), Watcom Linker (WLINK)||Watcom Corp.||-|
|A86 Assembler & D86 Debugger||??||??|
|The TERSE compiler||Jim Neil||Jim Neil|
to the About ASM Edit
to the main page.
Created on April 04, 1995 by Tels
- last update: November 9, 1996