Forgotten Realms: The Library

The Hunter's Blades Trilogy

The Thousand Orcs

One Dark Elf.
Two Enchanted Blades.
One Unknown Enemy.
And a Horde of Invaders.

Its been a long time since Drizzt Do'Urden has had to fight alone. When a ravaging mob of vicious orcs overruns the North and his friends are washed away by its evil tide, he must take matters into his own deadly hands.


Barbaric hordes of blood-hungry humanoids sweep across the Spine of the World, and thousands of humans and dwarves lie in their path.

The Spine of the World has many defenders, not the least of whom are Drizzt Do'Urden and his powerful friends. But the Companions have grown dependent on one other. When they're separated by enemies, time, and death, can even a warrior as cunning and mighty as Drizzt stand alone against an army?

One of the greatest characters of the fantasy genre returns to the front lines and is drawn beyond, deep into enemy territory. He'll need every ounce of skill and courage he possesses to stay alive.


When a blood-thirsty band of orcs, led by an as-yet-unseen enemy, comes rampaging out of the Spine of the World, it lays waste to everything in its path. Dark elf ranger Drizzt Do'Urden and his most trusted friends find themselves in the path of destruction. As blades slash and feet trample, even they may not withstand the Thousand Orcs.


The Lone Drow

Alone on the battlefield. Surrounded by death. Cornered by enemies. And ready to die.

Drizzt Do'Urden has become an orc's worst nightmare: a lone drow with nothing to lose and nowhere to run. As the North spirals into chaosand war, one dark elf has decided to take it personally, and it will take an army to stop him.

The Hunter's Blades have been drawn, and Drizzt will never be the same.


It's war in the frozen wastelands of the Spine of the World, and the ravaged forces of civilization are running out of places to hide.

No one's sure who's alive, who's dead, and who might be hiding behind the next boulder, around the next corner, beyond the next fork in the road. Forces for good and evil gather and settle in for a war that will be as long as it is bloody... and Drizzt Do'Urden walks alone among the bones of the fallen.


Alone on the battlefield. Surrounded by death. Cornered by enemies. And ready to die.

Drizzt Do'Urden has become the Hunter, the bane of the orc hordes still ravaging the North. Cut off, alone, convinced that everything he ever valued has been destroyed, all that's left is to kill, and kill, and kill, until there are no enemies left. But there are a lot of enemies, and even the Hunter is just one lone drow.


The Two Swords

Drow stalk the shadows.
Trolls infest the marches.
Orcs rule the mountains.
And time is running out.

Mithril Hall is under sige, Nesme is overrun, and even powerful Silverymoon braces for war. Through it all, Drizzt has fought alone, but as the conflict draws to a bloody conclusion, the Hunter will have to find allies both new and old - or die along with the rest of the civilized North.


Created January 19, 2002 - last modified September 11, 2005 Copyrights and Contact