Forgotten Realms: The Library

The Year of Rogue Dragons

The Rage

Renegade dragon hunter Dorn hates dragons with a passion few can believe, let alone match. He has devoted his entire life -- a life spent in the twisted body of a half-golem -- to killing every dragon he can find.

You might feel the same way if one of them had killed your entire family in front of your eyes, bitten you in half, and left you for dead.

Killing one dragon at a time is hard enough but when the irresistible impulse to slip into feral madness beginsto overcome not one, bit every dragon all across Faerûn, civilization's only hope may lie in the last alliance Dorn and his fellow dragon hunters would ever accept.

No matter what happens, the next year is going to be a difficult one for Dorn, and for Faerûn itself.

The Year of Rouge Dragons has come.

 

The Rite

Rampaging dragons appear in more and more places every day. And if the soulles lich Sammaster gets his way - and there's every reason to suspect he will - the disaster has only just begun.

But then all the dragons have to do to avoid the madness that drives them to kill is trade their immortal souls for an eternity of undeath.

The knowledge of that unavoidable truth may cause more madness among the dragons of Faerûn than the curse itself. For the dragonslayer Dorn, a dragon is a dragon wether or not it has skin. But what if it wears the skin of a woman he may just be falling in love with?

It's shaping up to be a difficult year for Dorn and his companions, a year that will bring all of Faerûn to the edge of cataclysm. The Year of Rogue Dragons rages on.

 

The Ruin

Rogue dragons become heroes when a millennia-old curse is revealed. But knowing the cause of a disease and curing it are two very different things.

And when most of the victims of the curse would rather not be cured of it at all, it gets a whole lot harder.

Far up in the frozen wastelands of the bitter north, a ruined citadel holds the key to the Rage, and dragons alive and undead, sane and mad, good and evil, converge there to decide the fate of their mighty race. For a half-golem dragonslayer ending the curse has become less a mission of duty than of love, and that only makes it more vital that he succeed.

It's been a difficult year for Dorn and the allies but before it's over more blood will be spilled. The Year of Rogue Dragons draws to a close.

*

The climactic conclusion of The Year of Rogue Dragons! Madness takes hold, Sammaster draws closer to victory, and forgotten secrets are revealed at last. Dorn and the rogue dragons will have to find the source of a millennia-old curse, then find some way to destroy it before the Rage overcomes the world.

 

Created August 09, 2003 - last modified March 26, 2006 Copyrights and Contact